I've been pretty inspired by Fluxus, it's at the intersection of few things catching my interest right now, namely functional programming and live coding environments. A great little program and a nice environment to learn Scheme in. Further to messing about with Canvas I thought I'd have a quick crack at a proof of concept for browser live coding. I know it's possible, there's a bunch of great tutorials out there that let you compile and try code. So I cobbled the in browser Coffee Script compiler into the Ace Code Editor and come up with this:
It's really remedial right now but kind of good fun to play with. You can find it here, CTRL M to compile when the editor window is in focus. No idea how it runs on platforms other than Safari / Mac. Going to have a look at taking this stuff and adding it to my game editor. Love to be able to live edit shaders with the game on the go. At some point I need some sort of scripting in the code I've written. It was going to be Lua but now seriously considering either JS via V8 or maybe Scheme.